A training plan for wingers
Wingers should train four things: beating a defender 1v1 with a change of pace, explosive acceleration over 5 to 20 metres, crossing and cut-backs with both feet, and finishing after cutting inside. A good week mixes two 1v1 and dribbling sessions, one speed session, one crossing and finishing session, and rest.
A winger's job is to make something happen when the game is stuck. That means getting past a defender and doing something useful with the ball afterwards. Most wingers train the first half and forget the second.
1v1 dribbling
Set up a cone as a defender. Approach at speed, slow down to sell the move, then explode past. The change of pace matters more than the move itself.
- Drop of the shoulder: 3 x 10 each side
- Step-over and go: 3 x 10
- Stop and go with the sole: 4 x 8
- Fake shot, chop inside: 3 x 10
Acceleration
Wingers win with the first three steps. Train short and sharp with full rest so every rep is at top speed.
- 6 x 10m starts
- 4 x flying 20m
- 3 x 8 bounds each leg
Crossing and finishing
Look up before you cross. Vary the delivery: driven low across the box, cut-back to the penalty spot, and lofted to the back post. Then practise cutting inside onto your stronger foot and finishing far post.
- 30 crosses each side
- 20 cut-inside finishes
- Weak-foot crosses every session
Common questions
How do I become a better winger?
Train 1v1 moves with a change of pace, short acceleration sprints, and crossing and finishing with both feet. Baller AI builds a winger-specific weekly plan around these.
Get this built into your week
Baller AI turns drills like these into a training plan around your position and the days you can actually train.